25 Jan 2010 @ 2:12 PM 

Hey all, I wanted to let you know about a couple new features we have on this site.  More »

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Posted By: Spitt
Last Edit: 03 Feb 2010 @ 03:27 AM

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 09 Feb 2010 @ 12:24 AM 

As some of you might know, Roid Ripper the last release hasn’t been updated since July 2009.  What is Roid Ripper?  It’s a free mining bot.

Features:
Will mine all day, while gracefully handling downtime.
Supports most ships.
Supports use of T2 crystals.
Active tanking support.
Allows use of 200km bookmarks
Automatic configuration.
Fast and efficient.
Full statistical reporting.
Open Source
Combat Drone Usage
Will travel systems!

The normal release location is http://roidripper.co.cc/  however, we also found the place to find a newer release as well as the source code…

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Posted By: Spitt
Last Edit: 27 Jan 2010 @ 12:03 PM

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 08 Feb 2010 @ 11:26 AM 

There has been talk of taking this source code and making some emulated servers.  There has yet to be an emulated server, which I have found.  However, from what I understand, you will need some programming knowledge and a bit of time.  But lets be real here, isn’t owning the Evony source code quite a trophy anyways?

According to some peeps I was talking to before, Evony cost the programmers only around $10k total.  Now, they are raking in much much more then that every month.

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Posted By: Spitt
Last Edit: 23 Jan 2010 @ 12:34 AM

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Categories: Emulator, Evony

 08 Feb 2010 @ 12:13 AM 

Sometimes you wish, you could just run the game and not worry about having to manually enter the research or building housing and armies.  This bot does it for you.  It also provides a nice server map, so you know where your strongest enemies are.

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Remember, using 3rd party programs with games, especially bots & hacks, can get you banned or suspended.  Use at your own risk!

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Posted By: Spitt
Last Edit: 23 Jan 2010 @ 12:26 AM

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 07 Feb 2010 @ 12:04 PM 

There are many rumors around like:

  • Having your full dp will increase your chances.

This has been proven untrue.  Check these stats…

1500 attempts at Manastones WITH 4000 DP - 200 ended up as a crit.
1500 attempts at Manastones WITHOUT 4000 DP279 ended up as a crit.
1500 attempts at Manastones WITH 4000 DP - 224 ended up as a crit.
1500 attempts at Manastones WITHOUT 4000 DP283 ended up as a crit.

In fact the stats somewhat suggest that having full DP, might actually hurt the master crafting attempts.

  • Failing an item before crafting the wanted HQ.

This one is absolutely not true.  The above stats, should prove that one too.

  • Preparing all the materials waiting for 2 days then crafting.

This one is actually unconfirmed.  We need you to help us test this and report back on it.

 

Is there anything that has helped you to Master Craft statistically more often? Please share.

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 12:13 PM

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 07 Feb 2010 @ 12:30 AM 

This is especially awesome, if you want to easily acquire any of the Sons of Hodir rep rewards quickly and easily.  This is great for leatherworkers and tailors.

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After completion, you should be Revered with roughly 492 reputation.

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:44 AM

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 06 Feb 2010 @ 12:17 PM 

Written by: Kay-Droma


The Medic uses their extensive medical knowledge to strike their opponent in a vital spot with a level XX attack…


Many people have commented on the medic boards that using a lower mark vital strike is effective for controlling your action use, and can save you action for other moves, while not completly removing the DPS we have from the vital line, which would happen if you simply did not use the move. I am one of these people, but this quick guide will tell you exactly how much action cost each vital strike is, the average damage of the strike, and how much damage you are getting out, for each point of action spent to vital strike. Warning – Number crunching Involved!

Note, all tests are done with NO VITAL DAMAGE MODS, and NO VITAL ACTION COST MODS. You can add them in yourself by simple math! :p The tests were done against an Elder Jedi with 6500 armours. I used a malovent razorknucker, 1050 dps, no elemental. Most of the damage numbers should not be taken literally, and are used to compare between the marks of vital strike.

 

Vital Strike Cooldown

4 seconds

Vital Strike Action Costs

Vital Strike Mark 1: 100
Vital Strike Mark 2: 400
Vital Strike Mark 3:
500
Vital Strike Mark 4:
1,100
Vital Strike Mark 5:
1,400
Vital Strike Mark 6:
1,700
Vital Strike Mark 7:
2,180

So as you can see, if you want to save action, chances are you should use a lower marked vital strike attack. However, this means you will do less damage. So which one should you choose?
Well, to decide, we can find out a variety of information.

Average Damage of the attack

Vital Strike Mark 1: 637
Vital Strike Mark 2: 759
Vital Strike Mark 3:
809
Vital Strike Mark 4:
1,090
Vital Strike Mark 5:
1,174
Vital Strike Mark 6:
1,337 (no joke)
Vital Strike Mark 7:
1,590

The average costs were what we except, the higher up you go the higher the damage. However, comparing vital strike mark 4, which uses nearly half as much action as mark 7, while only losing a third of the damage, you immediatly see you can gain some action points for only a small sacrifice in damage. This is where using a lower marked attack can be very worthwhile.

Damage from Strike in 1 minute (if you spammed it)

Vital Strike Mark 1: 9,555
Vital Strike Mark 2: 11,385
Vital Strike Mark 3:
12,135
Vital Strike Mark 4:
16,350
Vital Strike Mark 5:
17,610
Vital Strike Mark 6:
20,005
Vital Strike Mark 7:
23,850

This information does not include any offensive or any defensive rolls, so can not be taken literally, only used to compare between each strike. We can see that the damage really picks up at mark 4, so that could be good to use for constant dps, however mark 5’s relatively small increase of damage compared to mark 4 means it would not be worth using, as you would waste action, for little gain.

Finally, we can bring the data togther, and see how many points of damage you are doing to an opponent, per 1 point of action used with vital strike.

Damage given out per point of action used

Vital Strike Mark 1: 6.370
Vital Strike Mark 2: 1.897
Vital Strike Mark 3:
1.618
Vital Strike Mark 4:
0.991
Vital Strike Mark 5:
0.838
Vital Strike Mark 6:
0.786
Vital Strike Mark 7:
0.729

This result gives a very, very impressive return for mark 1. It also shows that lower mark attacks are much more efficient. This trend follows down all the way to mark 7.

So what does this data tell me? What attack would I use when?

Well the data is there for you to comprehend as you wish. But if you can’t be bothered with all that, I will write here basically what the data tells you which move is best in which situation, and why.

Lowest Action Cost possible: Vital Strike Mark 1. You can spam it freely knowing that its the most effiecient action/damage ratio, and the lowest cost.

Highest Damage in shortest amount of time: Vital Strike Mark 7. Highest action cost, but highest dps too.

I am a support medic and dueling, I want to try and damage my opponent: Here, mark 4 would probably be best. It has a respectable DPS, and an action cost which is not high enough to greatly hinder you.

I am a combat medic and dueling, I want to try and keep DPS pressure on my opponent while debuffing him, etc: Here, mark 2 or 3 would probably be best. Slightly less action cost than mark 4, but your debuffs should make up for that, and the lower cost will help you with your debuffs. If you have alot of debuffs, prehaps mark 1 would be better, to keep your action cost at a minimum.

I want to be l33t, which should I use?: Vital strike mark 6, with an average hit of 1337, you can’t go wrong. SMILEY

I want to use the best vital strike possible for my playstyle…: Check the information, and you can see how much damage you want to sacrifice in order to get the action you need. Test different marks with different buffs in order to get the best you possibly can.

for reference:

Vital Strike Action Costs (with expertise)

Vital Strike Mark 1: 75
Vital Strike Mark 2: 300
Vital Strike Mark 3:
375
Vital Strike Mark 4:
875
Vital Strike Mark 5:
1050
Vital Strike Mark 6:
1275
Vital Strike Mark 7:
1635

Thanks to Gedjo, Viper-Can, A’pone and Inglor for the testing!

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:29 AM

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 06 Feb 2010 @ 12:03 AM 

Written by Kay-Droma

This ’short’ and sweet guide will point you in the right direction, if you like your red and green bars to have very high values! Anyone can do this, it does, in places, require specialist/rare stuff that you all might not have… but you can still achieve high values without this!
I have done the guide in 4 steps, with certain buffs in each step. The reason for this is for simplicity, and it goes from long duration buffs… to short duration buffs.
The numbers in blue are how much health you are getting from each buff.

Ingredients Buffs


For Step One, you will need

- +35×2 Armour, with constitution/stamina.
- All exotic slots must have +35 cons/stam aswell. The total amount of socketed pieces you can have is 13. +4550
- Bando with constitution/stamina. Alternative – Tusken Backpack.
- Any armour with +health mod is nice, too. +~350

For Step Two, you will need
- 5 peice heroism set. Alternative – Colonel ring, + +25 cons/stam jewellery from the heroic instances. +1500
- Ent buff with 150 cons / 150 stamina. +1500
- A full group with a master pilot to take you to the ISD instance, resulting in the +250 cons buff. +2000
- Village buff crystal(s) from the Pre-NGE villiage. +2000
- Aurellian Crystal which gives you +150 stamina. +300


For Step Three, you will need
- A medic who can cons/stam (rank 3) buff you. +2500
- A mouse droid familiar (try and borrow one – thats what I did) +320
- Constitution Powerups of value 100 – 115+. Higher the BETTER obviously +2640
- Lulrus Mushroom pie food (try bazarr) Try to get this, but as an alternative, use Breath of Heaven. +1000
- Spice which adds both +stam and +cons +500
- grouped an officer, with tactics (mark 6) +560
- grouped with a player with favour of the elders +200


For Step Four, you will need
- The medic banner, or a medic friend who has one (granted at Stim E, or at captain rank). +800
- Colonel Inspiration buff (or, again, a friend who can use it near you). +960
- Offensive mustafar shard Or defensive shard, no difference. +960
- Strange sith holocron. +1500
- Lair crystal. +600

- Finally, the Rare Nova Crystal. Make sure this is the last thing you apply. It adds 10% to your current health. Without this, you might struggle to hit 40k health. You can still get pretty close, though, by using the shard of retaliation in its place. If you do not have this, use a shard of retaliation.


If you think you can access all of these (or most of them), then your on the right track. Read the method below, and check the buffs (colour coded to each step) for best results!

Note: You may think I have missed things, such as officer tactical serum, or the omega hormone. The reason for this is that they do not stack with better giving constitution buffs, and therefore are not needed.


Method

First Step – Your armour/shirt/weapon has 13 socket spaces, all of which add +35 cons and +35 stam. I used tusken which was 50 less health, because I had no space in my inventory to not use a backpack, and honestly could not be bothered to empty it. My armour was health modded +50 on every piece apart from gloves and boots, which gave me an additional 350 health. At this Stage, I have 17,750 health.

Second Step – Long term buffs: Put on your 5 peice heroism (or alternative), get an Ent buff of 150 cons / 150 stamina, take a group of 8, with a master pilot piloting to get the ISD travel buff of +250 cons. Add your villiage buff crystals (1 has +250 cons, the other +500 action) and your aurellian crystal (largest size) from the new villiage, which gives +150 stam. At this Stage, I have around 25,050 health.

Third Step – Land in restuss SP (so you can show off SMILEY) apply medium your term buffs: Cons and Stam medic buffs, drop a mouse droid familiar, apply your powerups, food, and spice. Make sure favour of the elders is up too. In addition, you need an officer in the group for the ‘tactics’ group buff, here. At this Stage, I have around 32,770 health.

Fourth Step – Apply the short term ‘burst’ buffs; drop the medic banner, and then activate (or get a friend to activate) the colonel buff. Then put on offensive (or defensive) burst shard, followed by strange sith holocron. Then add your lair crystal. At this Stage, I have around 37,590 health.

When and only when ALL this is done, you add the rare nova crystal, or, if you don’t have it, shard of retaliation. Adding 10% to this value, I would hit 41,349. Adding a shard of retaliation instead, I would hit 39,190.

NOTE!: With GU5, you can now increase your health further. 250 health enhancement on weapon and shirt, + and extra 14 cons on each, would increase your health by a total of 724.

Good luck to all of you! Note – obviously you don’t need to be a medic to do this, but I am a medic, and this guide is for medics! And yes, I made a few mistakes the first time around, which is why my health is 40k not 41k in the picture!

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:17 AM

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 05 Feb 2010 @ 12:01 PM 

USER SUBMITTED, POSTING EXACTLY AS SUBMITTED

This has actually been PRIVATE, for a few years now! Please do not leak from here and post on YouTube or anything.  This is an AMAZING client/bot that has over like 150 bots built in that do ANYTHING… woodcutting, farming, buying, talking, clicking, firemaking, etc… THIS WILL DO ANY SKILL – JUST TAKE A LOOK AT THE LIST THAT’S BUILT IN.

Here’s the download link:

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Have fun botting, it will NOT get you banned.  I actually have a 99 in firemaking, woodcutting, AND farming JUST from using this. Have fun with all 99’s… you can also use this in private servers!

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:03 AM

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 05 Feb 2010 @ 4:15 AM 

I only started checking everyday recently and have won 8 times from dec 11 to jan 18

3 new years prizes

2 highday lotteries (3 teal items, 1 2nd age and 2 teal crafting 3-in-one tools) plus 6 or more relics,

then 1 food prize and 2 welcome wagon prizes

just go to http://my.lotro.com/ make a desk top shortcut

have firefox or chrome remember your password

click log in click lottery entries on left

click select all click submit

bam done less than 2 minutes

AND you no longer have to go in game and check every char on every server you play on, your winners are posted right below submitted chars………

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Posted By: TomRiddle
Last Edit: 05 Feb 2010 @ 04:17 AM

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 05 Feb 2010 @ 12:23 AM 

This is a simple bot that will use the following:

Party Items/Tonics Alcohol Items/ Sweet Items

Place items any where in your inventory bags

Select which Items you want to use from the drop down list.

Enter in Guild Wars window name

Press start.

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:03 AM

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 04 Feb 2010 @ 12:23 PM 

There are a lot of options for making gold with Blacksmithing in World of Warcraft. The challenge is finding the specific things to craft on your realm and find buyers for them. The most lucrative item to craft is the Eternal Belt Buckle and ought to be the staple of every Blacksmith’s income (see table below). With high cost items like Titansteel gear*, try to find a buyer before you craft the items. This isn’t necessary but it can save you a lot of hassle. You can find a piece, like a Titansteel Destroyer on the Auction House for 1500g and try selling it in trade for 1400g and when you find a buyer craft it up right quick and sell it for the discounted price. You can utilize the high price as testimony for why your customer should pay 1400g. To help determine the value of each item accurate to the Auction House prices, I’ve included the below tables for all of the best Blacksmithing items. You can print these off and write in the prices of each material and add them up to calculate how much you’ll need to sell the product for to make a profit. Most of the work with these high end items is in finding a buyer.

*Titansteel no longer sells this high. Each patch there is a new set of gear that can be crafted using the epic materials that drop from instances & raids.

* Patch 3.0 iLvl 200 epics crafted from Frozen Orbs (list)
* Patch 3.1 iLvl 226 items crafted from Runed Orbs (list)
* Patch 3.2 iLvl 245 items crafted from Crusader Orbs (list)
* Patch 3.3 iLvl 265 items crafted from Primordial Saronite (list)

Eternal Belt Buckles and Enchanting Rods
Eternal Belt Buckles are a new “mandatory” enchant used on belt equipment. It adds a new gem slot to the belt, so every level 80 is going to be buying one of these with each new belt they equip. These are a must for posting in the late afternoon and watching them sell when everyone gets their evening upgrades.

Rods also have the potential to sell very well. Their volume is much lower but some of them support very strong profit margins like the Arcanite and Eternium Rods. Don’t flood the market with these, craft 5-10 of each and release them over several weeks for a steady stream of profit.

Item
Eternal Belt Buckle
Titanium Rod
Adamantite Rod
Arcanite Rod
Eternium Rod
Fel Iron Rod
Golden Rod
Silver Rod
Truesilver Rod

Ulduar Gear (Patch 3.1)
The following recipes drop from inside Ulduar, and therefore can be valuable if you are lucky enough to get one. They require a combination of 6 Rune Orbs, Saronite Bars, Eternal Fires, Eternal Airs, Eternal Shadows and 10 Titansteel Bars. You can sell this gear straight up in trade chat before you craft it. This is a good idea to do if you’re not sure which items are worth and none are on the Auction House for comparison. A lot of players won’t know that these items exist since several patches have come out since. For other characters they will have already gotten much better gear from doing the end-game raids so it won’t be of much interest.

Item
Battlelord’s Plate Boots
Belt of the Titans
Indestructible Plate Girdle
Plate Girdle of Righteousness
Spiked Deathdealers
Treads of Destiny

Crusader’s Gear (Patch 3.2)
Crusader’s gear is iLvl 245 and during Patch 3.2 was some of the best gear in the game. The recipes drop in Trial of the Crusader, so you will need a little bit of luck to obtain the recipes. Check the prices of the gear before you craft it, and if you can’t do that then advertise the gear in trade chat before you craft it. Even after patch 3.2 people still like this gear because the prices of Crusader Orbs dropped accordingly.

Item
Breastplate of the White Knight
Saronite Swordbreakers
Sunforged Bracers
Sunforged Breastplate
Titanium Razorplate
Titanium Spikeguards

Primordial Saronite Gear (Patch 3.3)
Primordial Saronite drops inside Icecrown Citadel Raids and can be purchased from Emblem of Frost vendors for 23 emblems. The recipes for the gear also drop in Icecrown Raid.. The more mature your realm and the longer it’s been since Patch 3.3 was released will determine the prices. Just like with any other high level item it might not be a good idea to craft these without a buyer. Instead look for a buyer first via trade channel.

Item
Boots of Kingly Upheaval
Hellfrozen Bonegrinders
Legplates of Painful Death
Pillars of Might
Protectors of Life
Puresteel Legplates

Cobalt Tanking Gear
The Cobalt tanking gear is an amazing way to make gold with Blacksmithing. Some realm Auction Houses don’t have any of this stuff posted, and I guarantee you every level 68-72 wanna-be plate-wearing tank will load up the AH and search for this type of stuff. It is extremely useful for entry level Northrend dungeons. Advertise this stuff as a set in /2, it’s total cost is 37 Cobalt so you can sell it for, say, 100-150 or even 300g to a customer! Imagine, the best level 70 tanking 7 piece set right at level 70 for only a few hundred gold!

Item
Cobalt Belt
Cobalt Boots
Cobalt Bracers
Cobalt Chestpiece
Cobalt Gauntlets
Cobalt Helm
Cobalt Legplates
Cobalt Shoulders
Titansteel Weapons
A lot of new level 80s want to get the appropriate Titansteel weapon for their class. I’ve found several buyers while flying through Storm Peak and Icecrown mining, I’ve even found a buyer while helping them with Icecrown dailies. Some level 79s don’t realize that they can get such awesome items right at level 80 for such a low price.

If scouting for buyers while mining isn’t your style, trade channel can work as well. Even if an existing item is selling on the Auction House you can undercut it without actually making it yet (just make sure you have the mats). You can advertise the uncut price in trade and when people claim the price isn’t fair, refer to the Auction House price (you can also use an alt to post items at inflated prices to help sell items on other characters)

Item
Titansteel Bonecrusher
Titansteel Destroyer
Titansteel Guardian
Titansteel Shanker
Titansteel Shield Wall
Titansteel Spellblade

Spiked Titansteel (hit and crit)
The Spiked Titansteel set is geared for Death Knights, Warriors, etc. Notice the average prices for these items are much higher than other products which require the same materials. This is because there is much higher demand so it’s been easier to make a profit on these items.

Item
Spiked Titansteel Helm
Spiked Titansteel Treads

Tempered Titansteel (defense)
Tempered Titansteel is amazing for new tanks reaching level 80. It’s somewhat mandatory gear to enter heroics or entry level raids. Some may argue the Treads aren’t worth their epic status (and this is why the average price is so low).

Item
Tempered Titansteel Helm
Tempered Titansteel Treads

Brilliant Titansteel (crit, mp5 & spellpower)
The Brilliant Titansteel set is geared for Paladins. As you can tell by the average price these items don’t sell for a whole lot compared to the other Titansteel gear. I would definitely try to line up a buyer before trying to make a profit on this gear.

Item
Brilliant Titansteel Helm
Brilliant Titansteel Treads

Tempered Saronite Tanking Gear
The Tempered Saronite tanking set is a mid 70s set for tanking, it can be used into the 80s and provides solid stats to your customer.

Item
Tempered Saronite Belt
Tempered Saronite Boots
Tempered Saronite Bracers
Tempered Saronite Breastplate
Tempered Saronite Gauntlets
Tempered Saronite Helm
Tempered Saronite Legplates
Tempered Saronite Shoulders

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 04 Feb 2010 @ 12:06 AM 

Go to whitebone sands to the very top left corner of it, you’ll see 2 main big trees.  Walk under them and they will let you through. Then you will come to a place where you’re stuck between a tree and the wall.

Sometimes it will work – just walk into the water. If it doesnt, turn your camera so it faces your character and lower it all the way to the ground. Now you should be able to walk in.

This might work for PC users, but has not been tested.  Can someone test it please?

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:02 AM

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 03 Feb 2010 @ 12:04 PM 

If you try to run more than two instances of DAoC on one computer, you get an error message. Here is how to run more than two, as long as your computer is powerful enough to do so.

-Download Hot Key Net http://www.hotkeynet.com/p/download.html
-Install it.
-Make a text file using windows notepad that includes this:

<Hotkey Shift F1>
<KillMutex \BaseNamedObjects\DAoCi1>
<KillMutex \BaseNamedObjects\DAoCi2>


-Load a hot key file in the program, and load the txt you just made.
-Each time you launch a new instance of DAoC, press Shift + F1.

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Posted By: Spitt
Last Edit: 21 Jan 2010 @ 01:02 AM

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 03 Feb 2010 @ 3:08 AM 

So it seems that Star Trek Online is now open to the public to play.  I got a couple emails announcing the release today.  Here’s the Press Release…

STO AVAILABLE NOW

Greetings Captain!
Star Trek Online is available right now! It’s your chance to seek out new life and civilizations, and embark on a personal Star Trek journey.

You now have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online feels like a new Star Trek episode in which you are the star.

Immerse yourself in the future of the Trek universe as it moves into the 25th century.

It looks like this will cost $15 a month, since sub cards are right around $30.  Also, the game itself is about 4.8gb, or if you find a place to download it, about a 3.5 gb installer.

I haven’t really decided if I want to play this one, however my experience with MMO’s when they are first released is buggy as all heck.  It’s for this reason I won’t even consider playing for the first month.  Usually they release games in a beta state and fix the bugs over the next coming weeks.  Or in some cases, as was the case of Darkfall (worst release on the planet), there is a 3-5 hour queue.  I will probably try it after a few weeks, allowing time for bug fixes and server mitigation.

If you are looking for a place to get STO Software or Subscription Cards, I recommend Amazon.com.

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Posted By: Spitt
Last Edit: 03 Feb 2010 @ 05:31 PM

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 03 Feb 2010 @ 12:46 AM 

Lua Ninja, is only for World of Warcraft. It is recommended that you use Super Duper Macro, with this, in order to maximize length of macros.


Druid Macros

Written by Elitetech

Druid Remove Curse & Abolish macro

/run t="raid"; nps=1; npe=GetNumRaidMembers(); if npe==0 then t="party"; nps=0; npe=GetNumPartyMembers() end; w=nil; m=0; for i=nps,npe do if i==0 then tt="player" else tt=t..i end; if UnitExists(tt) and UnitInRange(tt)==1 and UnitIsDeadOrGhost(tt)~=1 then for j=1,40 do d={UnitDebuff(tt,j)}; if d~=nil and (d[5]=="Curse" or d[5]=="Poison") and d[7]>m then w=tt; m=d[7]; if d[5]=="Curse" then s="Remove Curse" else s="Abolish Poison" end end end end end; if w~=nil then RunMacroText("/cast [@"..w.."] "..s) end;

Written by Elitetech

Feral Druid DPS cycle

Feral Druid
/run if UnitBuff("player", "Clearcasting") then CastSpellByName("Shred") end
/run local _,d,_ = GetSpellCooldown("Tiger's Fury") if (d == 0) and UnitPower("Player") < 30 then CastSpellByName("Tiger's Fury") end
/run p=GetComboPoints("player","target");if not UnitBuff("player", "Savage Roar") and p>0 then RunMacroText("/cast Savage Roar") end
/run c=CastSpellByName; local _,_,_,_,_,_,n,_,_=UnitBuff("player","Savage Roar"); if(  (n-GetTime()<5) and p<4) then c("Savage Roar"); end;
/run p=GetComboPoints("player","target");
/run i=1 while(i<=40)do a={UnitDebuff("target",i)} if(a[1]=="Rip" and a[8]=="player") then break elseif(i==40) and p>4 then RunMacroText("/cast Rip") i=i+1 else i=i+1 end end
/run c=CastSpellByName; local _,_,_,_,_,_,n,_,_=UnitDebuff("target","Rip"); if(  (n-GetTime()<5) and p>4) then c("Rip")end;
/run c=CastSpellByName; local _,_,_,_,_,_,n,_,_=UnitDebuff("target","Rip"); if(  (n-GetTime()<7)) then else if (p>4) then c("Ferocious Bite") end end;
/run if  UnitDebuff("target", "Mangle (Cat)") or UnitDebuff("target", "Mangle (Bear)") or  UnitDebuff("target", "Trauma",unitCaster~="player") then else CastSpellByName("Mangle (Cat)") end
/run i=1 while(i<=40)do a={UnitDebuff("target",i)} if(a[1]=="Rake" and a[8]=="player") then break elseif(i==40) then RunMacroText("/cast Rake") i=i+1 else i=i+1 end end
/run local _,d,_ = GetSpellCooldown("Shred") if (d == 0) then CastSpellByName("Shred") end
/run StaticPopup_Hide("MACRO_ACTION_FORBIDDEN");

Written by Elitetech

Resto Druid healing cycle

/run if not UnitBuff("target", "Rejuvenation") then CastSpellByName("Rejuvenation") end
/run local _,_,_,c,_,_,_,_,_=UnitBuff("target","Lifebloom"); if (c~=3) then CastSpellByName("Lifebloom") end
/run if not UnitBuff("target", "Regrowth") then CastSpellByName("Regrowth") end
/run local _,d,_ = GetSpellCooldown("Healing Touch") if (d == 0) then CastSpellByName("Healing Touch") end
Written by garyrbaker

I use the Moonkin one that was posted originally but changed it for SuperMacro

All in one

 /run RegisterCVar("eclipse","Wrath")
 /run if (UnitMana('player')/UnitManaMax('player')<0.45) and (GetSpellCooldown("Innervate") == 0) then CastSpellByName("Innervate") end
 /run if not UnitDebuff('target','Faerie Fire') and UnitHealth('target')>150000 and not UnitDebuff('target','Faerie Fire (Feral)') then CastSpellByName('Faerie Fire')end
 /run a={UnitDebuff('target','Moonfire')}if(a[8]~='player')then CastSpellByName('Moonfire')end
 /run b={UnitDebuff('target','Insect Swarm')}if(b[8]~='player')then CastSpellByName('Insect Swarm')end
 /run a={UnitBuff('player','Eclipse')}if(a[3]=="Interface\\Icons\\Ability_Druid_Eclipse")then SetCVar("eclipse","Starfire")elseif(a[3]=="Interface\\Icons\\Ability_Druid_EclipseOrange")then SetCVar("eclipse","Wrath")end CastSpellByName(GetCVar("eclipse"))

I changed it to cast innervate when I get below 45% mana and to only put on FF if health is over 150k because less than that and they are dead before I start casting

If you have more, please reply in the comments section, to add them.  This post is for Druid specific macros.

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Posted By: Spitt
Last Edit: 20 Jan 2010 @ 12:56 AM

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