I found this bug/exploit a few days ago, while playing RoM. It allows you to move forward – or away from a mob and to cast non-instant spells while doing so. However like most bugs, there is a trick to it, and a set of conditions which need to be applied. I tried this on a ranged DPS (priest) and it worked fine. I don’t know for which other classes it might work, thats up to you to explore. Continue reading »
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About the Maphack
This simple but functional program reveals the main map and the mini-map to the player, including all of the enemy and neutral units on the map. True to our original roots, this program is made available free of charge to the public, as are all subsequent updates.
Please remember that this is a public hack, and therefore it can be detected. There currently does not seem to be a different detection implementation in place from what we are already used to, but this could happen at any time. Keep this in mind when using the hack, as there is a risk involved with using any hack that is widely available to the public. Continue reading »
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As you most likely already know, I am owner of an account selling site, mmoaccountsales.com. I recently received some emails from SOE, stating that something new is afoot in Texas. It seems that Texas has decided to start taxing people’s subscriptions to online games. This means that any subscription in the state of Texas will be charged a slight fee. It makes me wonder on which other states or countries will follow, I imagine California, with their financial straits, but I also wonder if it will create a rebellion. California already taxes items which you receive from other states via online transactions. What more will follow? Continue reading »
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in a few years… maybe…
Credit goes to TomRiddle, for pointing out this article by PC Gamer, speaking with Tom Chilton, Lead Designer of WoW.
The rise of the free-to-play western MMO hasn’t gone unnoticed at Blizzard, developers of World of Warcraft, the dominant western subscription MMO. Speaking to PC Gamer at their studios in Irvine, California, World of Warcraft’s lead designer, Tom Chilton, explained that “at some point, it may not make sense for us to have a subscription fee.”
Tom was speaking about the rapid expansion of free-to-play games in the west, and the terms under which Blizzard would consider a similar model for World of Warcraft. In the last year, classic western hardcore online games such as Lord of the Rings Online, Company of Heroes and Dungeons and Dragons Online have all embraced a free-to-play model, where microtransactions and item purchases are a substitute for a traditional subscription fee.
Yet Tom doesn’t think those games have gone free just to compete with World of Warcraft. “I feel like they’re doing that to compete with other games that are on a similar subscriber level to what they were at. I imagine that when one of them went free to play it cannibalized some of the other subscribers. I can definitely imagine that being the case with World of Warcraft. If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out.”
While the western view of World of Warcraft is that it’s a subscription-only MMO, the Blizzard team have long experimented with alternates to a traditional subscription to remain competitive in different markets. Multiple micro-transaction items are available to buy for the most committed World of Warcraft players – including shiny star horses, and warrior panda pets. In Korea, the game is sold purely via subscription fee, with no boxed product available. And Korean World of Warcraft subscribers will get to play StarCraft II for free, too. In Russia, StarCraft II is sold in small monthly instalments – a salve to a market where piracy is rampant.
Don’t cancel your subscription just yet though: WoW isn’t going free-to-play in the near term. When asked if Blizzard were actively considering the implications of a free-to-play model, Tom played down the idea of the game switching over right away. “We’re not spending a lot of time thinking about it. It’s not something that’s a reality for us in the near future.”
We’ve got much, much more on World of Warcraft: Cataclysm in the new issue of PC Gamer, on-sale tomorrow. We’ll be posting more Cataclysm news, impressions, and interviews over the coming week.
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Do you remember those fun /dance macros from Word of Warcraft? Well they exist for marines and marauders in starcraft 2!
It’s hilarious to use right after you have beaten your opponent or conquered one of their main expansions/bases in online games. Continue reading »
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In the Zero Hour campaign mission blizzard added a secret Easter egg. A Tauren Space Marine. Check out these two videos to get the exact way to find this guy.
Here is a closer look at what the space main looks like. Continue reading »
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Today’s guide is over Macros for Runes of Magic. I personally rarely use them, and just stick with my hot bar spells, but realize that you might use them and so this post it for you. I have tried to compile a few different posts into this one, and there are some links at the bottom for more advanced macros, but this should get you started.
Macros are scripts you program inside of Runes of Magic to perform a set of commands. For example a Priest would have to individually cast Magic Barrier and Grace of Life for his party to have the effect. This would require you to click on two different skills on you skill bar for this to happen. Well with a macro you can cast both of those skills in one single click.
First lets go over how to get to your in game macros creation screen. Once logged into your character and in the game press the “ESC” key and go to Macros. Once the macros menu is open click “NEW” at the bottom and a new window should open. Click the funny looking Arrow next to the icon for a list of icons and pick out the one you would like to use. Continue reading »
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FFXIV Vault, is giving away 3 collector’s editions for the PC or a PS3 version.
The Big Final Fantasy XIV Giveaway!
For all our newcomers, welcome to the Vault! And to all of our loyal members, thanks for all your support over the past year in building this community. We’ve got a couple things to celebrate around here including Vault’s One Year Anniversary in June (/cheer), the recently announced Release Dates for Final Fantasy XIV (Sept 22) and well, quite frankly, everyone likes free stuff. How about three copies of Final Fantasy XIV? Collectors Edition (PC) or PS3 version, You get to pick. Read on to find out how you could be a winner.How the Contest Works:
Vault will be awarding three prizes. Each has a different method for determining the winner. You can take any route you choose, including all three. However, you cannot win more than one prize.Full details are available here - http://www.ffxivvault.com/viewtopic.php?f=3&t=1611

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Great news has come down the pipes! News we have been waiting for for a long time has finally arrived that Space is Confirmed to be in development for Star Wars The Old Republic. Once again Sean Dahlberg gets to bust the news wide open in his thread here from the official forums:
http://www.swtor.com/community/showthread.php?p=3645409#edit3645409
First, thank you to all of you who participated in our Comic-Con Reveal mission! While we didn’t quite make the numbers, we definitely saw how excited the community is about this and how everyone came together. After all of that, there’s no way we could hold back with our special reveal at Comic-Con!
If you’ve been following the news coming out of the Star Wars The Old Republic panel at Comic-Con International, you’ve heard the announcement that we will indeed have Space Combat as part of the TOR experience! But what does that mean? Space combat is an alternative gameplay experience to the primary game of storytelling, questing, and ground-based combat. In space combat, you fly your personal ship to various “hot spots” on your galaxy map. From there, you will blast your way through asteroid fields, enemy fighters, frigates, destroyers, and a variety of other obstacles that will evoke memories of some of the great Star Wars space battles.
To learn more, pick up the October 2010 edition of PC Gamer which hits newsstands starting August 17th for screenshots and an exclusive interview or check back with us in the weeks to come.
This is outstanding news for all of us who enjoy space combat and hopefully things like asteroid harvesting and so on. This is one of the things that I had told myself I would enjoy the game much more so if it were in place. Slowly my hopes are being realized….
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written by waria
I thought I would share some of my experiences from CBT, this is just a rough outline for newbie players but please feel free to share your own thoughts.
Start leveling your mastery asap, try not to overdo it though, by level 20 you want to be ready for adept and level 30 be ready for expert which = char lvl 30 mastery level 20-21
If you overdo your mastery you will run out of quests and be left with repeatable quests and just grinding on mobs to level your toon but if you under do it you might find your char at level 30 and with mastery level still in adept and be stuck to grind out mobs just to get your mastery up
My advice to anyone is once you unlock your novice weaponry go one for one,so if your characters level is 11 you should be level 1 novice,level 21 on your character your mastery should be level one adept,level 31 on your character your mastery level should be level one expert and so on and so on
To put it bluntly every time you level your character level your mastery class also so they are even and you should be fine
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from: http://everquest2.com/free_to_play/extended_faq
EQII Extended – FAQ
Membership Matrix
View Membership Matrix (image)
Please Note: All of the information contained in this FAQ is subject to change and for informational purposes only. The Extended service is still being tested, but SOE welcomes customer feedback and will be revising this FAQ, as needed.
Released from deep within the dark and dangerous depths of Norrath, a new free adventure service emerges, EverQuest® II Extended! SOE has liberated portions of the critically acclaimed PC franchise, EverQuest II, including five plus years of impressive, award-winning content to online adventurers, free. EverQuest II Extended joins the highly successful EverQuest II live subscription service, and together, provide EQII players with a choice of either a subscription-based or free-to-play business model — two distinct experiences operating in parallel, a first in the MMO industry! Continue reading »
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What is the Expertise System?
The overall goal of the system is to offer new and exciting choices for players to make about the development of their characters. These choices offer players the chance to further customize their character creating more diversity between characters of the same profession and give the player an additional goal when leveling. Continue reading »
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It sucks when someone else has just killed the mob you wanted to kill. Worse, when it’s an elite, and you have to wait for it to respawn. Here’s a simple trick which will allow you to catch a break and get a chance to not wait for a new spawn. Continue reading »
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