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	<title>Comments on: Battle.net: Desktop EU Authenticator Windows only</title>
	<atom:link href="http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/feed/" rel="self" type="application/rss+xml" />
	<link>http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/</link>
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		<title>By: charlie</title>
		<link>http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/comment-page-1/#comment-2556</link>
		<dc:creator>charlie</dc:creator>
		<pubDate>Mon, 09 Aug 2010 01:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://rpg-exploiters.com/?p=1982#comment-2556</guid>
		<description>Thanks for keeping the link.

I understand your warning and even agree with it myself :) The whole point of creating the open-source version was to allow anyone to read through the source code, build it themselves and not be concerned. That is my recommendation too.

Actually, I recommend you go get a real authenticator from Blizzard&#039;s store, or even a phone app. But this is a useful backup or alternative if those are not viable.

On internet access: you would need to allow it to access the net connection to enroll an initial authenticator, as it has to communicate with the Battle.net servers. You can disable access after that. It may also try and sync time with the Battle.net server if it detects your computer&#039;s time is off by 30 seconds.

If anyone has questions, you can contact me through the Google Code project website http://code.google.com/p/winauth/.</description>
		<content:encoded><![CDATA[<p>Thanks for keeping the link.</p>
<p>I understand your warning and even agree with it myself <img src='http://rpg-exploiters.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The whole point of creating the open-source version was to allow anyone to read through the source code, build it themselves and not be concerned. That is my recommendation too.</p>
<p>Actually, I recommend you go get a real authenticator from Blizzard&#8217;s store, or even a phone app. But this is a useful backup or alternative if those are not viable.</p>
<p>On internet access: you would need to allow it to access the net connection to enroll an initial authenticator, as it has to communicate with the Battle.net servers. You can disable access after that. It may also try and sync time with the Battle.net server if it detects your computer&#8217;s time is off by 30 seconds.</p>
<p>If anyone has questions, you can contact me through the Google Code project website <a href="http://code.google.com/p/winauth/" rel="nofollow">http://code.google.com/p/winauth/</a>.</p>
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		<title>By: charlie</title>
		<link>http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/comment-page-1/#comment-2553</link>
		<dc:creator>charlie</dc:creator>
		<pubDate>Sat, 07 Aug 2010 23:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://rpg-exploiters.com/?p=1982#comment-2553</guid>
		<description>I&#039;ve just updated the native Windows Battle.net open-source authenticator with a new version that can send backups of your data by email. As it&#039;s open-source, so you build it yourself and be sure it is safe. Whilst a physical device or phone app is always recommenced, this is still better than nothing.

&lt;code&gt;http://code.google.com/p/winauth/&lt;/code&gt;

&lt;strong&gt;Edit by Admin&lt;/strong&gt; - &lt;font color=&quot;#CC0000&quot;&gt;For safety, do not allow this program to access any browser nor internet connection. Also, we recommend you use the code to build your own authenticator, rather then using the pre-compiled version!&lt;/font&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just updated the native Windows Battle.net open-source authenticator with a new version that can send backups of your data by email. As it&#8217;s open-source, so you build it yourself and be sure it is safe. Whilst a physical device or phone app is always recommenced, this is still better than nothing.</p>
<p><code><a href="http://code.google.com/p/winauth/" rel="nofollow">http://code.google.com/p/winauth/</a></code></p>
<p><strong>Edit by Admin</strong> &#8211; <font color="#CC0000">For safety, do not allow this program to access any browser nor internet connection. Also, we recommend you use the code to build your own authenticator, rather then using the pre-compiled version!</font></p>
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	<item>
		<title>By: Jaffe</title>
		<link>http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/comment-page-1/#comment-1374</link>
		<dc:creator>Jaffe</dc:creator>
		<pubDate>Wed, 28 Apr 2010 19:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://rpg-exploiters.com/?p=1982#comment-1374</guid>
		<description>Correct me if im wrong but the authenticator displays a picture with the characters (numbers) you have to enter not the text numbers themselves so you still have to type them in manually and i don&#039;t know of a single trojan which can get any useful data from a picture...</description>
		<content:encoded><![CDATA[<p>Correct me if im wrong but the authenticator displays a picture with the characters (numbers) you have to enter not the text numbers themselves so you still have to type them in manually and i don&#8217;t know of a single trojan which can get any useful data from a picture&#8230;</p>
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		<title>By: fictive</title>
		<link>http://rpg-exploiters.com/emulator/battle-net-desktop-eu-authenticator-windows-only/comment-page-1/#comment-276</link>
		<dc:creator>fictive</dc:creator>
		<pubDate>Thu, 11 Mar 2010 23:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://rpg-exploiters.com/?p=1982#comment-276</guid>
		<description>Excuse me if I&#039;m wrong, but doesn&#039;t this succesfully remove the sole purpose of an authentication method like the mobile solution? I mean, the reason for having it on cell phones and authenticator gadgets is that it is an external source, therefore can not be read by trojans and the like.

Any thoughts? A trojan could easily be built to send the authentication key to a server who immediately uses the key. This would not happen with external devices. In my view, this is just taking a working safe solution and converting it to an unsecure one.</description>
		<content:encoded><![CDATA[<p>Excuse me if I&#8217;m wrong, but doesn&#8217;t this succesfully remove the sole purpose of an authentication method like the mobile solution? I mean, the reason for having it on cell phones and authenticator gadgets is that it is an external source, therefore can not be read by trojans and the like.</p>
<p>Any thoughts? A trojan could easily be built to send the authentication key to a server who immediately uses the key. This would not happen with external devices. In my view, this is just taking a working safe solution and converting it to an unsecure one.</p>
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