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Starport
A vital late-game production facility, spitting out aerial units for the Terran forces, including the mighty Battlecruiser.
- Minerals: 150
- Gas: 100
- Build Time: 50 secs
- Health: 1300
- Energy: -
- Armor: 1
- Produces: Banshee, Battlecruiser, Medivac, Raven, Viking
- Required: Factory
Abilities
Lift Off
- Type: Command
- The Starport Unit can take to the air and relocate to a new area.
Upgrades
Building Armor
- (Minerals: 150, Gas: 150, Time: 140 secs)
Upgrades building units armor by 2 points.
Fusion Core
A building unit dedicated to researching upgrades for the Battlecruiser unit.
- Minerals: 150
- Gas: 150
- Build Time: 65 secs
- Health: 750
- Energy: -
- Armor: 1
- Required: Starport
Upgrades
Building Armor
- (Minerals: 150, Gas: 150, Time: 140 secs)
Upgrades building units armor by 2 points.
Researches
Behemoth Reactor
- (Minerals: 150, Gas: 150, Time: 80 secs)
This Upgrade increases a Battlecruiser’s starting energy by 25.
Weapon Refit
- (Minerals: 150, Gas: 150, Time; 60 secs)
This Upgrade unlocks the powerful ability Yamato Cannon.
Tech Lab
Tech Labs are multi-purpose units that can be attached to either Barracks, Factories or Starports, and can then Research Upgrades for the classes of units produced by those particular structures.
- Minerals: 50
- Gas: 25
- Build Time: 25 secs
- Health: 400
- Energy: -
- Armor: 1
- Required: Barracks, Factory, Starport
Upgrades
Building Armor
- (Minerals: 150, Gas: 150, Time: 140 secs)
Upgrades building units armor by 2 points.
Researches
Stimpack (Upgrade for Marine unit)
- (Minerals: 100, Gas: 100, Time: 140 secs)
Combat Shield (Upgrade for Marine unit)
- (Minerals: 100, Gas: 100, Time: 110 secs)
Infernal Pre-Igniter (Upgrade for Hellion unit)
- (Minerals: 150, Gas: 150, Time: 110 secs)
Siege Tech (Upgrade for Siege Tank unit)
- (Minerals: 100, Gas: 100, Time: 80 secs)
Corvid Reactor ( Increase to Raven unit starting Energy of 25)
- (MInerals: 150, Gas: 150, Time: 110 secs)
Seeker Missile (Upgrade for Raven unit)
- (Minerals: 150, Gas: 150, Time: 110 secs)
- Required: Fusion Core
Caduceus Reactor (Increases starting Energy of Medivac by a value of +25)
- (Minerals: 100, Gas: 100, Time: 80 secs)
Cloaking Field (Upgrade for Banshee unit)
- (MInerals: 200, Gas: 200, Time: 110 secs)
- Required: Fusion Core
Nitro Packs (Upgrade for Reaper Unit)
- (Minerals: 50, Gas: 50, Time: 100 secs)
Concussive Shells (Upgrade for Marauder unit)
- (Minerals: 50, Gas: 50, Time: 60 secs)
250mm Strike Cannons (Upgrade for Thor unit)
- (Minerals: 150, Gas: 150, Time: 110 secs)
Reactor
When attached to any one of a Barracks, Factory or Starport, the Reactor doubles the production capacity and allows for two production queues at once, although the individual unit costs remain the same.
- Minerals: 50
- Gas: 50
- Build Time: 50 secs
- Health: 400
- Energy: -
- Armor: 1
- Required: Barracks, Factory, Starport
Upgrades
Building Armor
- (Minerals: 150, Gas: 150, Time: 140 secs)
Upgrades building units armor by 2 points.
In Conclusion
The Terran building units may seem fairly staid and functional, but what they sacrifice in aesthetic appeal they make up for when it comes to pumping out those units at a regular rate in the heat of battle. Absorb the info in this article, and you’ll soon have a solid understanding of the essentail stats, Upgrades and Researches from each of these buildings and structures, helping you form a cohesive plan to march towards Starcraft 2 multiplayer domination on Battle.net.
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Starcraft 2: Complete Terran Building Units Guide, 5.0 out of 5 based on 1 rating




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