Some times you just want to bot, rather then doing drudge work. This is an auto-mining bot which will take some of the dredge out of the game for you. It’s very easy to set-up, and there are no monthly payments to pay to use this bot. It’s very well set up, but following are the instructions to use it anyways.
The Settings
Number of times to run
number of complete cycles from undocking to mining to docking.
Minutes to mine for
How long you want to mine for. If your ship finishes mining quickly, set it lower. Might need some testing. If your ship has a cargo of about 150, 5 minutes should be enough.
Sell after mining
This will sell your ore when docked. If you want to see how much you’ve mined, set to no.
Number of lasers to use
To use more than one laser, put your lasers in the first slots. and select how many you want to use. Continue reading »
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A couple years ago, the source code for EVE Online’s client was released. It turns out, that it was written with Python. What makes this so unique is that Python, when cracked or reverse engineered, comes out as the original code. Using this code, anyone can more easily make a bot or game hack, which will work with the client. You can get the source code here…
http://www.4shared.com/file/209119671/d874a239/pre51200sc.html
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As some of you might know, Roid Ripper the last release hasn’t been updated since July 2009. What is Roid Ripper? It’s a free mining bot.
Features:
Will mine all day, while gracefully handling downtime.
Supports most ships.
Supports use of T2 crystals.
Active tanking support.
Allows use of 200km bookmarks
Automatic configuration.
Fast and efficient.
Full statistical reporting.
Open Source
Combat Drone Usage
Will travel systems!
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- See what the payout is on your insurance.
- Find out what platinum insurance for your ship costs.
- Find a low price ship on the market like yours.
- Add insurance to that ship. Be sure it is less than the payout.
- Warp to an asteroid field and get killed by rats. If you eject or self destruct, it will void the insurance.
- Buy the new ship after your ship is detroyed and you have the insurance payout.
- You should have just made some money.
- You can repeat this and make good money as long as you can find someone selling their ship cheap.
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Trading does NOT mean space trucking NPC-bought goods across lowsec space for a couple million ISK profit only to be blown up by some pirates who just got home from school. The trading I’m referring to deals in player-built ships and modules, moon minerals, etc etc. It also does not require you to leave the station you are trading out of, assuming you are in a trade hub. Perhaps the best thing about it is that you MAKE MONEY WHILE YOU SLEEP. There’s nothing better than waking up and seeing your wallet 200 million ISK fatter than it was than when you laid down to take a nap a few hours ago.
I operated primarily out of Jita with an alt in Rens. If I put in the work, I can make over a billion ISK in a single day. If I weren’t quitting EVE and decided to get really hardcore about trading and buy 4-5 accounts (one for each hub), I could easily see myself pulling in 2 billion ISK a day. Here’s how:
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Invention is a Method to create a T2 BPC out of a T1 BPC.
You need the following things in order to invent a BPC:
- a T1 BPC
- 2 types of datacores
- an interface
- Optional: a decryptor
- Optional: an Item of the type of the BPC
First, the BPC:
It needs the maximum number of licensed runs for the type, for example 300 for Modules as Cargohold Expanders. The ME and PE does not change anything.
The datacores:
You can get the Datacores from R&D Agents, where you buy them for RP.
Most Datacores cost 50 RP and you can calculate the number of LP you get per day with this formula:
RP=(AgentLvl+SkillLvl)²*(1+(EffectiveQuali/100)*DivisionMultiplier
The type of datacores you need varies from blueprint to blueprint and they are destroyed during the Invention process.
The Interface:
You need an Interface for each BPC, there are 3 Interfaces per race, one for ships, one for Modules and one for Rigs.
These won’t be destroyed during the Invention process so you can use them for multiple Inventions.
But they have a really high price (100m+, up to several 100m ISK) causing Invention to need a high starting Budget.
The decryptor: They can modify the stats and Chances of your Invention. For example make a lower ME (more material requirements) but higher Chances and more Runs. Price for these vary from a few 100k ISK up to about 300m. During the Invention process the decryptor will be destroyed.
The T1 item: A T1 item increases you chances for a successful Invention.
The better the item ist (named) the higher the chances are. Note that T2 Items can’t be used. The T1 Item is destroyed during the Invention.
The Skills needed for Invention:
In order to get a good rate of successful Inventions, you need to get high Skills (level 4 or 5). The minimun skill requirements are:
Electronics 2
Electronic Upgrades 5
Engineering 2
Science 5
Hacking 2
The specific Encryption Skill (for example Amarr Encryption Methods) needed for the BPC
And the Skills you need for the datacores. For Example Molecular Engineering, minimum is level 1.
Doing the Invention
If you got those skills and Items then get to a station with Invention slots, right-click the T1 BPC and select start Invention and fill all fields with the correct Items and start the Invention and with a bit of luck you get a t2 BPC after the Invention process.
The T2 BPC doesn’t have much runs, usually about 10, not as the T1 BPC and its ME is lower than 0 in most cases. Then build it and sell or use the T2 items from that BPC.
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Use this tip, to steal cargo from another ship, without worrying about the aggression counter.
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Trading is a very profitable thing in EVE, however it takes money to make money. Trading is also very redundant causing you to take the same route over and over. What you want to look for in a route is, an in system double trade route. These routes are rare and are worth looking for. Most of the time trade goods with high costs yield a better profit and are good for trade, but they take up more of your cargo hold. Trade routes in EVE do run out of demand, so here are a list of key things you need to know about trading in EVE.
First when you want to search for a trade route, you go into market option in a station. Once you have opened that make sure to select the entire region of space your in. This allows you to search all over the region for trade routes. Now select an item of trade goods, once picking an item click on the green button under is image. This brings up advanced market info. You’ll see the entire region and there will be two tabs, one says supply and one says demand. Pretty self-explanatory and with those you can see where on the map systems that are buying and selling. On the map you want to look for Green glowing lights on the systems, that means the price is good. Red usually means that you don’t even want to bother with it, but check anyway. You check by sliding your mouse over the systems dot on the map, if you hold your mouse there long enough it shows the systems name and price of the item and how much of it. After flipping back and forth through the tab and you decide on a route my advice is to travel to the buy system. Some times even when you click on the system and try to buy it from there it gets it somewhere else.
Now if you traveled to the system and it contains many systems what you do is pick one go to it and dock. Once again pull up advanced market info but change your selection of region to system. This will give you a map and will show you what stations are buying and selling. It’s a faster way then flying to all of the stations.
Tips:
- Make sure to check your cargo capacity and the density of the object you only wanna buy what you can hold.
- Always look for the double trade route.
- If you plan on buying something keep trading till you have more then enough to hold your trade goods, so you don’t have to start from scratch again.
- Be very weary of people in the system with you, they probably know what your doing if it is a good run.
- If you want to hold more cargo, cargo expanders do the trick, but you pay for them with a slower ship.
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If you see some hulks mining and dropping a can for the orca to tractor in…
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