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I realized as I was leveling Engineering on my Paladin, that I don’t have a guide up here for it. Having an Engineering leveling guide makes leveling cheaper. This will tell you where to get & which recipes make leveling fast, and cost effective. It will will help you achieve either Goblin or Gnome Engineering, along with leveling to 450.


In World of Warcraft, the Engineering profession enables players to create a variety of items, ranging from bullets and arrows to explosives and goggles. The difference with these crafted items, however, is that there are some that only characters with engineering skills can use, and some items are risky to use because there is a chance that they might backfire.

Engineering goes well with Mining since most of the materials you’ll need for Engineering can be harvested through Mining, so you might want to take the two of them together to save up on WoW Gold. Of course, if you don’t want to take up Mining, you can always buy WoW Gold to ensure that you have enough funds to buy your materials at the Auction House.

Proficiency

As with all professions, Engineering has six proficiency levels, which are listed in the table below. As you increase your character’s level and your Engineering skill level, you can increase your Engineering Proficiency by visiting an Engineering Trainer. While any Engineering Trainer in Azeroth can teach you Apprentice to Artisan Engineering, you can only learn Master Engineering in Outland or Northrend, and Grand Master Engineering in Northrend.

Training costs WoW Gold, and the prices differ depending on whether you chose Engineering as your Primary or Secondary profession.

Proficiency

Required Character Level

Minimum Required Skill Points

Maximum Allowed Skill Points

Training Cost

( Primary Profession)

Training Cost

(Secondary Profession)

Apprentice

5

None

75

10 Copper

1 Silver

Journeyman

10

50

150

10 Silver

5 Silver

Expert

20

125

225

50 Silver

1 WoW Gold

Artisan

35

Primary: 200
Secondary: 225

300

5 WoW Gold

2 WoW Gold

50 Silver

Master

50

Primary: 275

Secondary: 300

375

10 WoW Gold

10 WoW Gold

Grand Master

65

350

450

35 WoW Gold

35 WoW Gold

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I actually found this to be an interesting release of the iDemise leveling guide.  You see, they still use Tourguide.  Why is that so strange you might ask? Well Zygor picked up the exclusive rights to distribute Tourguide a month back, and has been forcing all other sites to take it down, or face copyright infringement.  So this means that by releasing their guide, iDemise is breaking copyright law.

from the website…

  • No more running about not knowing what to do next. You simply go and get on with ripping through your quests.
  • You get the xp by questing, not being bored silly grinding for those extra bars.
  • No need to work out detailed quest descriptions, you get to focus on tearing your enemies apart, decimating those who would stand against you.
  • A simple, easy to use interface that gives you the information you need, when you need it. No more spending hours scanning websites for information. Just spend your time exacting your vengeance on the unholy wretches who block your path.

If anyone has the Alliance version, please contact me.

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Hills of Shade 83 – 85 And Beyond!

Once you’re in Hills of Shade you will want to head northeast up to the undead.

Right near the Graveyard you will find a small town, that you can get someone to bind you in if you wanted to be bound here. (Don’t recommend it but, if you want to) There isn’t anything in this Graveyard aside from Zombies, so keep the number one rule in mind… Don’t get bit otherwise you’ll have to inject yourself with the Anti-virus!! Continue reading »

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Loping Plains 77 – 83

There are 3 places in Loping Plains with undead for you to kill at your level. One being the Graveyard, the other the Chapel and the third the Decaying Caverns. They are all close to one another, so if you get bored you can just switch areas. Below is the map of the area you’ll be hunting in, in Loping Plains.

Usually I move between the Graveyard and Chapel killing any skeletons I see. As you get higher in level and grab some more AA’s you will be able to breeze through the caverns.

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Direwind Cliffs (Undead) 75 – 77

Once you’re in Direwind Cliffs head west to the camp of undead, below is a picture showing you where it is from the Sunderock Zoneline.

In this camp you’ll find at least 4 different types of mobs, all of them being undead. The main difference of this camp and the one above it is this one is pure 100% undead. The one above has some living mobs mixed in. Continue reading »

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Arcstone 71-75

After you hit level 71, this is one of the best zones you can be in. You can access Arcstone from the Guild Hall. If you don’t have a guild…. Well I don’t know how else to get here =(. The good thing about Arcstone is the “Oh shit” ability. If you pull too many you can run to the end of the world and jump off. (Don’t worry you’ll end up in Freeport safe and sound!)

Once you arrive in Arcstone from the Guild Hall, you’ll be in a small camp of NPC’s. To get to the undead from here you should head northeast. Pop an invis if you got it, just incase. For better directions follow my map below to see exactly where to go;

In this are you’ll want to watch out for Manifestation of Ravenglass. He is a big skeleton that walks around this area. If you’re lacking in the AA and Gear department you’ll get one serious beat down. Continue reading »

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The Hole 70-71

Note: If you have Damage Shield Pots, Bring them!

If this is your first time in the hole then it may be a bit confusing at first, but you’ll quickly learn your way around. The mobs that will con Light Blue to you can be found at the Temple. Since this zone’s map SUCKS (Good Job whoever made it, can’t even $%&^ing see it) Look for the entry way on the western side that is in the picture below.

Here is another landmark to look for that is right next to this bashed in gate; Continue reading »

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Wall of Slaughter 65 – 70

To get to Wall of Slaughter head through the portal in the Guild Hall. Once you arrive in Wall of Slaughter jump off the ledge you arrive on and head east to the Undead Murkgliders. The only thing you have to watch out for with the murks is that they run, and in the big rooms you can get adds.

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Crypt of Nadox Levels 57 – 65

The undead in Crypt of Nadox that you’ll want to be killing are down by the Hate’s Fury zoneline. If you hit “M” and look at the southwestern portion of the map, you’ll know what I’m talking about. Look at my map below for exactly where the undead are. As far as loot goes they hardly drop anything more then Zombie Skin, but almost always give you 5-7pp per kill. I find it best to hang out in this zone until about level 65 and grind at least 50 AA’s as well here, maybe more.

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Veksar 46 – 57

Veksar has two types of mobs in it, undead and goblins. You will first run into goblins when you first enter Veksar. You will have to ether invis or kill your way through the goblins to reach the undead. To get to the undead, jump down into the large room with all the goblins. On the western side you should see a wooden ramp. The undead are up over the ramp in the other room.

You will be fighting the Sentries until about level 50. Once you reach level 50 you’ll travel through the underwater Aquaduct (It’s marked on your map) to the other side. When you first surface you will see one mob. Kill this then look to the right in the next large room. Be careful in here if these mobs are still yellow to you, they usually don’t come in a single pull.

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Lower Guk Levels 30 – 46

There are many entrances from Upper Guk to Lower Guk, any of the ways you’ll generally be fighting the same mobs. My recommendation is to enter and start to clear your way through. (Make sure what you’re killing is undead, its not too hard to tell them apart, the undead frogs look, well, dead!) A good method that I use is keep clearing through until it starts to get to hard, then clear back a good distance. After you do that clear back to where it was hard and it should be easy. Continue reading »

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Estate of Unrest 15 – 30

Once you enter Unrest follow the tunnel till you come out and have a large mansion in front of you. You can kill stuff around the mansion until about level 17. “The Stuff” includes; Death Beetles, Jack o’ lanterns, Zombies and Skeletons.

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Kurn’s Tower 10 – 15

Once you’re in PoK head to the Cabilis stone which is on the “Evil” side. The stone will take you to the Field of Bone. From the Field of Bone head northeast to Kurn’s Tower.

Once you’re inside Kurn’s Tower you can start killing the undead. Stay near the zoneline, this is where you will be the most safe for the next few levels. All you really need to keep in mind for this level is stay away from the Burynai Sapper. Continue reading »

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The Mines of Glooming Deep

When you first start out you’ll be standing in front of Arais who is trapped with you in a jail cell. The very first thing you will want to do here is hail him. In the upper left hand corner of your screen you’ll see directions, for this part, telling you what to do. Since you’re already being walked through what to do, come back to my guide when you’re done this part.

When you finish the first part by giving Arias the key you will be ported to The Mines of Glooming Deep. Once you’re in the Mines of Glooming Deep you will want to hail Arias to continue your quest. After you hail him you will need to head over to Absor. Look at my picture below if to see where he is in comparison to Arias.

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