x Bookmark You can learn a lot, by watching the Pros play Starcraft 2. Watch this Code S Final set between IM_MVP [Terran] and SlayerS_MMA [Terran]. This includes matches 1 through 7. NOTE: Matches 6 and 7 were placed on the last page (page 6). Also, if you just want to watch the videos, use the [...]

x Bookmark We are continued our simple TvZ strategy, this GMT we discuss How To undergo What Zerg Is Doing And cellaret It. acquire your Terran win apportion up to 66% with this pass. This pass module aluminise all the variations that Zerg can bemuse at you where you’ll begrudge to acetylate careful things to [...]
x Bookmark Has this ever happened to you? You’re in a long game against the Zerg, macroing like crazy and you seem to be pulling ahead. But then it happens… You start to move forward with your massive army of Tanks & Marines when out of nowhere Zerglings and Banelings swarm in, with Mutalisks shortly behind. You immediately siege your Tanks and run [...]
x Bookmark Susceptibility to early game rushes is very common for a Starcraft 2 Terran player. The Zerg or Protoss may lose a few workers as a result of them being rushed; however you as Terran may end up losing the battle if you are rushed upon by the enemies. An important Starcraft 2 strategy [...]
x Bookmark written by TeamLiquid Generally speaking when opponents see a ZZ team they will be expecting something ridiculously cheesy like a double 6 pool rush, which gives you the potential to play a more econ friendly build (14 Gas 14 Pool) and force the game into the later stages with a tech advantage. If [...]
x Bookmark This is a fairly fascinating build order in a number of respects. From a Starcraft perspective: it is incredibly strong. To be clear, I am certain virtually anyone who practiced this build and went onto the ladder and used it in every game would very easily rise to diamond level (currently the highest league). [...]
x Bookmark The Ghost First opening is a Terran opening designed around using Ghosts to start a transition into a Bio build for the late game. Ghosts, while rarely used in this matchup, are a powerful unit that are very effective at holding off Marines, Marauders, Banshee and Hellions in the early game. The build [...]
x Bookmark Ever wish you could choose the fastest way to achieve a particular build? Here is an application that generates Starcraft 2 build orders. You tell it how many units, buildings, or upgrades you want by a certain time, and it works to find the best possible way to achieve this. The less time and [...]
x Bookmark The Teran and Terran team up (TT) makes for a fast cheese, a pretty strong mid-game push, good timing pushes, or strong late-game mix army. TT team is quite hard to make a good army unless you counter. Scans make the TT have very good map control. They will also have double the base [...]
x Bookmark The strength of this build is the abuse of resource pooling of vespene gas to the zerg producing mass mutalisk. Additionally, this can be used in many other scenarios in which a team player will provide the necessary resource for a teamate to construct and large amount of higher tier units at an [...]
x Bookmark I was watching some of the earlier matches for Season 3, and decided I wanted to share a few of them with you – you will see more soon. This one is oGsMC (Protoss) vs. Liquid Jinro (Terran). It goes to show what effect a simple rush and chrono boost of a few [...]
x Bookmark Match 5 of 7 for Starcraft 2′s Season 3 Gaming League’s Finals. TSL_Rain (Terran) Vs. oGsMC (Protoss). Video courtesy of GomTV.net. Only 2 more matches after this. That last one was a real cheese, but you gotta be ready for everything! If you want to pick up more strategies, be sure to keep [...]
x Bookmark Here’s Match 4 of 7 for Starcraft 2′s Season 3 Gaming League’s Finals. TSL_Rain (Terran) Vs. oGsMC (Protoss). Video courtesy of GomTV.net. We’re starting to get down to the wire here, only 3 more matches after this. So far, these matches have been a real eye opener. We have seen some rush strategies [...]
x Bookmark In sc2, just like sc1, a Zerg player can cancel their extractor to get an 11/10 supply of extra drones early in the game. This will put them at a slight advantage over a zerg player who has not executed the cancel extractor trick technique. Basically all the zerg player is doing is [...]
x Bookmark Written by Taerix As a Protoss player, your main defense in the early game should be only Gateway units. Colossus are very good against both Zerglings and Marines, but it takes too long to get them if you are getting rushed or pressured early. Trying to tech too fast will result in a [...]
x Bookmark Here’s Match 5, of the Starcraft 2′s Season 1 Gaming League’s Finals. FruitDealer Vs. Hope Torture. Video courtesy of GomTV.net. How good do you have to be, to be in the finals? You have to pass through 7 rounds, paring down till the finals. It’s best to know all the strategies, but if [...]
x Bookmark Here’s Match 4, of the Starcraft 2′s Season 1 Gaming League’s Finals. FruitDealer Vs. Hope Torture. Video courtesy of GomTV.net. How good do you have to be, to be in the finals? You have to pass through 7 rounds, paring down till the finals. It’s best to know all the strategies, but if [...]
x Bookmark This opening establishes map control and opens opportunities for harassment with Hellions followed by Vikings. It protects against pushes with a wall and early Hellions and Marauders. Midgame involves a strong drop at the Zerg natural followed by a transition into any standard unit composition. It works best on Scrap Station due to [...]
x Bookmark written by wccanuck The protoss 2 base Zealot and High Templar strategy focuses on the mid game and using the high templar’s psionic storm ability. This Protoss build can be used against any race but is most recommended against a Terran player with a bio army or a ground zerg force. Your protoss [...]










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